[ hm. he sees. it's uncanny at first, for him and cloud to be the only sources of color in this room... he finds himself squinting as they get their bearings, eyes trying to adjust to all the gray. ]
Well... at least this seems a little more in line with what we were probably expecting.
[ when cloud says that, hope immediately tries to open the door again... only to find that, unlike the last room, this one stays firmly shut. hm. ]
Looks like there's no turning back now.
[ turning back around to face the park, he starts to once again take in their surroundings, looking for a hint on what they're supposed to accomplish or experience here. ]
I get the feeling these rooms are related in some way to the previous games. The Prism—I think that's what this one is called—seemed to place heavy emphasis on colors... so this might be representative of its antithesis.
I don't think it's just a feeling. The snake from that camp showed up in the previous rooms. I don't know how anything else in those related to that, but maybe some are references and some aren't.
[ cloud will just keep walking. he does not really care for a hint so long as they can keep walking. surely! walking will have no consequences!!! ]
The only thing I know about that color place is there were clowns. Haven't talked to those guys much yet. Might be good to get info about all the previous rounds at some point if we're going to keep ending up in them.
[ the mention of clowns makes hope like ??? but he. guesses he can't really say anything when he was at a school with a bear for a principal. ]
I agree—the sooner, the better. Of course, that's a lot easier said than done. It's a lot to coordinate 30-something people without forcing them to participate in the same way that we're compelled to attend trial...
[ hope follows behind cloud! ]
Sorry, um—Cloud, right? I've just realized we've never really... spoken so far.
Too bad we can't use that power for good for once.
[ it's all he says to having to wrangle thirty people because actually he did have to do that as an npc and it sucks and he has decided to not think about it. But hope says that and. oh yes right speaking of no longer being an npc ]
Thirty people is a lot to speak to, too. But yeah, Cloud. And you're Hope?
Yeah. [ reluctantly. he has a statue. this is impossible to hide. ] If that's what we're calling them. Haven't run into the place I looked over yet, though.
I've been using it interchangeably with facilitators... from what I understand, the term changes from group to group based on the setting. For example, the ones at Wiwaldi were called dorm heads, because they were each a leader of one of the four dorms.
[ it comes out noticeably a little more mechanically than what he's sounded like so far—the color is beginning to fade from his being, though it might be a little hard to tell while looking at his white hair. ]
[ cloud looks back at him sounding a little mechanic, frowning unsurely. meanwhile, for hope, it might be easier to tell, because the first thing to go for cloud is that weird glow in his eye. no more extra color for you, mister! ]
[ there's a part of him that wants to comment on cloud's wording and overall demeanor—"you sound just like someone very important to me"—but he does not say it aloud... or rather, he doesn't care to.
more than that, he seems to be very suddenly tired. (or maybe it's not so sudden? how long has it even been?) he looks around, head turning much slower than before, before deciding to lean against the tree in the center of the plaza. his skin is now a dull gray—not a sickly kind, but more of an unnatural shade. ]
I don't know about you, but I'm going to take a break. Go on ahead if you want.
no subject
[ he's gonna start looking at chairs. on the seats... under them... he checks the ceiling just to be sure??? ]
no subject
cloud walks over to the door that is still there and tries to open it. which. it does. ]
...
I think this is just a room.
no subject
There has to be a catch.
no subject
[ he looks at this waiting room ]
And nothing's happened still.
no subject
[ tentatively walks toward the now open door? ]
no subject
nothing happens. the door stays open both ways. they are now in a hallway, but on the other side is the waiting room. ]
...
Just... a room.
no subject
That was anticlimactic.
[ . . . ]
Should we... check out another one?
no subject
[ my turn to rng! cloud goes to a room! rng gave me 8. rip in piece, greyscale ]
no subject
Well... at least this seems a little more in line with what we were probably expecting.
no subject
anyway he looks around. it's... just a black and white park. ]
Yeah. Maybe we were better off sticking to the regular room.
[ but he'll go take a walk through the park! surely this is a good idea. ]
no subject
Looks like there's no turning back now.
[ turning back around to face the park, he starts to once again take in their surroundings, looking for a hint on what they're supposed to accomplish or experience here. ]
I get the feeling these rooms are related in some way to the previous games. The Prism—I think that's what this one is called—seemed to place heavy emphasis on colors... so this might be representative of its antithesis.
no subject
[ cloud will just keep walking. he does not really care for a hint so long as they can keep walking. surely! walking will have no consequences!!! ]
The only thing I know about that color place is there were clowns. Haven't talked to those guys much yet. Might be good to get info about all the previous rounds at some point if we're going to keep ending up in them.
no subject
I agree—the sooner, the better. Of course, that's a lot easier said than done. It's a lot to coordinate 30-something people without forcing them to participate in the same way that we're compelled to attend trial...
[ hope follows behind cloud! ]
Sorry, um—Cloud, right? I've just realized we've never really... spoken so far.
no subject
[ it's all he says to having to wrangle thirty people because actually he did have to do that as an npc and it sucks and he has decided to not think about it. But hope says that and. oh yes right speaking of no longer being an npc ]
Thirty people is a lot to speak to, too. But yeah, Cloud. And you're Hope?
[ two ff morons with English names wow ]
no subject
[ he's spent enough time in the courtyard to recognize cloud as one of the npcs... wack. ]
You were also one of the "hosts" of a group, weren't you?
no subject
[ small mercies in. two weeks? ]
no subject
no subject
[ that makes. sense. sure. ]
We were called "Leaders". [ he offers it easily despite hating his life ] Six of us lead a different team. Made sense.
no subject
[ it comes out noticeably a little more mechanically than what he's sounded like so far—the color is beginning to fade from his being, though it might be a little hard to tell while looking at his white hair. ]
I think we may have run into another dead end.
no subject
Yeah. Turn around and see if we missed something?
no subject
Nothing out of the ordinary here, either. Strange. I'm not entirely sure where to go from here.
no subject
[ normally he'd sound annoyed there but it's more like. i guess this might as well go on ]
no subject
more than that, he seems to be very suddenly tired. (or maybe it's not so sudden? how long has it even been?) he looks around, head turning much slower than before, before deciding to lean against the tree in the center of the plaza. his skin is now a dull gray—not a sickly kind, but more of an unnatural shade. ]
I don't know about you, but I'm going to take a break. Go on ahead if you want.
no subject
... You're starting to match the decor.
[ he'll still point it out. his own hair is grey. he is now a sephiroth clone*
*laughs in final fantasy ]
no subject
So are you.
[ his eyes are starting to close. ]
(no subject)
(no subject)